Okay today is kind of a mix of different images like in previous posts. There isn't a specific focus but I will mention in-game items, an interface including a score system and a game with amazing level design.
Image1: A wide range a various in-game item icons, which I find inspirational in regards to the game I'm developing for the game design subject. It appears to be a game focusing on pirates or adventuring by sea. I like the variety of the icons and the visual style.
Image2: Not as plentiful as the last image but I do find the most inspirational part of this image is the detailed visual style of each item which isn't over the top toony but more stylized for fantasy theme.
Image3: This image contains huge variety of the icons for a game interface. What I like the most is how vibrant the colors are and the chosen colors all work well together.
Image4: Currently I've been working on developing a score count interface in Stencyl which is why I find this image inspirational. The overall design layout is well designed and fits well with the overall context.
Image5: A concept image from the game "Pandora's Tower". I've recently checked out game-play videos and what I like the most is the detail gone into developing really impressive level designs. Each one is unique from the rest and will test the player out with either new monsters, platform mechanics and puzzles. I find it really inspirational and wouldn't mind playing it myself one day.
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